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legal constraints on

games and interactive entertainment

​Due to the Coronavirus pandemic, MTJG LDN has been re-scheduled to

April 2021

the old hall

the honourable society of lincoln’s inn

Mythology holds that videogames were birthed by garage hackers in a world of uninhibited creative freedom. This makes the reality that games actually inhabit a regulatory world all that much more difficult to understand or accept. Whether or not we choose to acknowledge it, games and interactive entertainment are currently heavily regulated. In-house counsel and video game lawyers constantly have to untangle layer after layer of un-harmonized laws and regulations to have their creations and services reach global audiences. Mostly, these mechanisms of legal oversight are tone-deaf to videogames, as they are rarely designed or implemented with interactive entertainment in mind, or where they are, they are likely to be the reactionary result of a moral panic. This edition of MTJG will focus on the nature and scope of the game industry’s legal constraints, with a particular focus on controversial pending legislation and regulation.

 

Speakers

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Leigh Ann Lucero

Assistant General Counsel, Gaming, Microsoft

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Leonard Bendel

European General Counsel at ZeniMax Europe

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Rebecca Chong

Senior Legal Counsel at SuperAwesome

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Professor Mia Consalvo

Canada Research Chair in Game Studies & Design, Concordia University

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Kostantin Ewald

Partner, Osborne Clarke

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Darya Firsava

Head of Intellectual Property, Senior Counsel at Wargaming

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Paul Gardner

Partner, Wiggin

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Sara Bacchio

Case Handler, European Commission

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Professor Ted Castronova

Professor of Media, Indiana University

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Lord Clement-Jones

Chair of Council of QMUL and Chair of the Advisory Council of the Institute for Ethical AI in Education

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Dr Willy Duhen

Senior Manager, Legal-Int Activision Blizzard

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Professor Jon Festinger

UBC & CCLS, QMUL

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Dimiter Gantchev

Creative Industries Director, WIPO

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Tom Harding

Partner, Osborne Clarke

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Professor Julia Hornle

Internet Law, CCLS, QMUL

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Gordon Humphrey

Chairperson First Board of Appeal, Boards of Appeal, EUIPO

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Maria Ioannidou

Senior Lecturer, CCLS

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Sean Kane

Partner, Frankfurt Kurnit

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Scott Kelly

Partner, Banner & Witcoff

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Dr Yin Harn Lee

Lecturer, University of Bristol

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Dr Andreas Lober

Partner, Beiten Burkhardt

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Clemens Mayer-Wegelin

European General Counsel, Nintendo

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Rafal Kloczko

Chief Counsel, CD PROJEKT RED

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Elise Lemaire

Director Of Operations at Rovio Entertainment Corporation

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Kostya Lobov

Senior Associate, Harbottle & Lewis

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Dr Michaela McDonald

Lecturer, QMUL

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David Michels

CCLS Cloud Legal Project

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Canon Pence

General Counsel, Epic Games

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Kelvin Plomer

Director of Player Experience

Jagex

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Andrea Rizzi

Partner, Insight Studio Legale

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Tamara Sakolchyk

Head of Legal & Business Practice,

Wargaming

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Dr Kim Voll

Co-Founder, Stray Bombay

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Professor Andrew Phelps

University of Canterbury

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Arty Rajendra

Partner, Osborne Clarke

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Gwilym Roberts

Chairman, Killburn & Strode

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Sabina Tsakova

EU Commission, Copyright Unit

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Professor Lorna Woods

University of Essex

Draft Agenda

Cloud Gaming

  • Leigh Ann Lucero, Assistant General Counsel, Gaming, Microsoft

  • David  Michels, CCLS Cloud Project

  • Tamara Sakolchyk, Head of Legal & Business Practice, Wargaming

  • Dr Andreas Lober, Partner, Beiten Burkhardt

Intellectual Property Law

  • Gordon Humphrey, Chairperson First Board of Appeal, Board of Appeal, EUIPO

  • Arty Rajendra, Partner, Osborne Clarke

  • Professor Gwilym Roberts, Chairman, Killburn & Strode, Honorary Secretary of CIPA

  • Scott Kelly, Partner, Banner & Witcoff

  • Professor Jon Festinger, UBC & CCLS, QMUL

The Digital Single Market Directive

  • Kostantin Ewald, Partner, Osborne Clarke

  • Sabina Tzakova, EU Commission Copyright Unit

  • Kostya Lobov, Senior Associate, Harbottle and Lewis

Virtual Property

  • Professor Ted Castronova, Professor of Media, Indiana University

  • Dr Michaela McDonald, Lecturer at Queen Mary University of London

 

Age Verification and Parental Controls

  • Professor Julia Hornle, Professor of Internet Law, CCLS, QMUL

  • Dr Willy Duhen, Senior Manager, Legal - International, Activision Blizzard

  • Rebecca Chong, Senior Legal Counsel, SuperAwesome

  • Clemens Mayer-Wegelin, LL.M., European General Counsel, Nintendo

The Power of Games and Immersive Technologies 

  • Professor Andrew Phelps, University of Canterbury

  • Professor Mia Consalvo, Canada Research Chair in Game Studies & Design, Concordia University

  • Dr Kim Voll, Co-Founder, Stray Bombay Company

  • Elise Lemarie, Director of Operations, Rovio Entertainment Corporation

The DCMS Select Committee Report

  • Lord Clement Jones, CBE

  • Professor Lorna Woods, University of Essex

  • Kelvin Plomer, Director of Player Experience, Jagex

The EU Regulatory Framework

  • Dr Yin Harn Lee, Lecturer, University of Bristol

  • Paul Gardner, Partner, Wiggin

  • Tom Harding, Partner, Osborne Clarke

Competition Law

  • Maria Ioannidou, Senior Lecturer in Competition Law, CCLS

  • Andrea Rizzi, Partner, Insight Studio Legale

  • Sean Kane, Partner, Frankfurt Kurnit

  • Sara Bacchio, Case Handler, European Commission

In-House Perspectives

  • Dimiter Gantchev, Creative Industries Director, WIPO

  • Leonard Bendel, European General Counsel, ZeniMax Europe

  • Rafal Kloczko, Chief Counsel, CD PROJEKT RED

  • Darya Firsavia, Head of Intellectual Property, Senior Counsel, Wargaming (tbc)

sponsored by

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Register

Accommodation is available at Club Quarters Lincoln’s Inn Fields


For exclusive prices and booking information please contact mtjg@qmul.ac.uk 

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