inaugural edition
24 April 2015
centre for commercial law studies
programme
Ross A. Dannenberg, Banner & Witcoff, Washington, "Patentslayer: Patentability of Video Games After the US Case Alice Corp. v. CLS Bank"
Arty Rajendra, Rouse, "Patenting in Gaming Interfaces, Human-Computer Interaction and Virtual Reality Technologies"
Robert Guthrie, Osborne Clarke, London, "More Than Just Software: Protecting the Game"
game cloning panel
Chair: Professor Uma Suthersanen, CCLS/QMUL
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Abby Minns, Osborne Clarke
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Professor William Latham, Goldsmiths, University of London
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Tom Ohta, Bristows
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Adam Rendle, Taylor Wessing
Hugh Hancock, Founder,Strange Company and Machinima, "IP: Friend Or Enemy To Gamers?"
Professor Dan L. Burk, University of California Irvine, "Copyright, Culture, and Community in Virtual Worlds"
digital exhaustion and key selling panel
Chair: Professor Lionel Bently, University of Cambridge
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Andrea Rizzi, Take-Two Interactive Software Europe Ltd.
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Vincent Scheurer, Sarassin LLP
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Nicolas Murfett, Harbottle & Lewis
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Arty Rajendra, Rouse
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Mo Ali, The Association for UK Interactive Entertainment